Crash sites have been a long running theme and visual back drop since the early concept of Phantom - Covert Ops.
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The Cold war history of the Voldat's location is littered with military history, soviet MIG interceptor scramble points are spread through the facility. The original aerial bombing in 1960 rendered the site destroyed, inoperative and derelict. Remnants of that era still prevail within flooded waters in and around Voldat.
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With General Zhurov, the main antagonist, and Colonel Watts, one the key protagonists both being air bound and masters of their own craft, a new round of aerial combat was inevitable.
"Failed Evac"
Zhurov's reach is far and vengeful. After 30 years Zhurov enacts his revenge on Watts.
Zhurov’s nemesis is gone, your mentor is now dead. It's up to you to finish what Watts started.
"A tailored Death Rattle"
This scene had to be implemented in a way that catered for multiple types of player interaction.
The script, animation, performance and VFX outcomes where dynamic based on your specific choice of interaction.
"Lazing the target"
One early permutation of this sequence (illustrated previous) was the failed airstrike.
If the player didn't take out the SAM-Sites before calling in air support, the NATO Tornado GR1 meet its demise before delivering its payload.