PLAYER CHARACTER
Although you never see your character in-game, we wanted players to roleplay as a larger-than-life, aspirational, and capable action hero. This is all the more empowering in VR. 80s cinematic classics, with Die Hard being a particular touchstone, all factored into our designs, including everything from VO to character models. Our hero is a retired special forces operative, giving him an athletic build, believable agility, and military know-how. Our weapons and equipment adhere to the same artistic pillars as the Fracked world - maximising the fun factor with their oversized, colourful, and tactile designs, all of which are optimised for VR.